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Cauldron Cafe was my classmates' and my entry into the Cozy Fall Jam 2023. In this game, you play as a witch in a peculiar, but cozy cafe. All of the ingredients you combine will output seemingly random concoctions, but it's up to you to make sense of the training book in order to get customers their order in a timely manner.
For this project, we used Unreal Engine 5 and GitHub, which proved challenging to me at first considering I had only ever used Unity. However, I quickly got the hang of it with help from my amazing teammates, and was able to help with the blueprinting and audio design. I absolutely loved working on the audio, especially the directional audio of the fireplace, though it wasn't able to make it into the submission, along with other minor additions.
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Once the Fall 2023 semester ends, my plans are to further develop the attribute system, since it's currently a very primitive and hard-coded version of what I had planned for it. I also plan to learn some 3D modeling so that I can create the recipe book from our splash art.